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Environment/Props Artist
MY RESUME
I am a 29 years-old Belgian student finishing his second degree at the Higher School of Graphic Design Albert Jacquard, in Namur, Belgium.
Before that, I studied traditionnal arts and a transition to comics book studies as cartoonist to finaly find my way in video games.
I am familiar with a large part of game creation, but my interest lies in texturing (PBR workflow), props and environment design (Modular assets, props).
From modeling to texturing, I am at ease with the real-time pipeline.
Until now, I have developped for PC with the Unreal Engine 4, for PlayStation vita and GPD9 (an android video games console) with Unity.
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You can find me on Artstation and LikedIn.
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If you want to see my whole resume you can download it here
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